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    S1ofor@ cfg

    S1ofor ;x
    S1ofor ;x
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    Moderator


    Mesaje : 217
    Data de inscriere : 30/11/2010

    S1ofor@ cfg  Empty S1ofor@ cfg

    Mesaj  S1ofor ;x Mier Dec 01, 2010 9:43 pm

    unbindall
    echo *** I am the best! So don't make me angry ! ***
    echo *** Luati-o in c*r frasierilor ca m-atzi inervat destul !!! ***
    echo *** Avetzi incredere in instinctele voastre dobitocilor!!! ***
    echo *** Un stelist jegos este un ratat ca si voi fraierilor!!! ***
    echo *** Ma tem ca de va fac ziceti ca is codat asha ca taca-ti p***a mai m**e!!! Si mai invata!!! ***
    echo *** Quiting will be your last chance ***

    name "S1ofor ;x"
    bind "'" "name sTyNg"
    bind "[" "name sTyNg"
    bind "]" "bot_kill"

    bind ";" "cl_crosshair_size small"
    bind "l" "cl_crosshair_size large"

    bind "k" "modespec2"

    alias +jumpd "+jump;+duck"
    alias -jumpd "-jump;-duck"

    alias +hop "alias _special hopf;hopf"
    alias -hop "alias _special slot10"
    alias hopf "special;wait;+jump;wait;-jump"
    bind "SPACE" "+bhop"


    alias "x2" "say_team" "[--X2--X2--X2--] FasT FasT RUSH !"
    alias "x1" "say_team" "[--X1--X1--X1--] FasT FasT RUSH !"
    alias "sc" "say_team" "[--ScArA--ScArA--ScArA--] FasT FasT RUSH !"
    alias "lg" "say_team" "[--LunG--LunG--LunG--] FasT FasT RUSH !"
    alias "t1" "say_team" "Eu cu Evo Mergem Scarita, Playing LUNG, Restu B !, Daca E La Voi Dati Need"
    alias "t2" "say_team" "Eu Cu Evo Mergem LUNG, Playing Sta Pe MIJLOC ! RESTU B, Dati Need Dak E"


    alias b1 "admin_rcon mp_autoteambalance 1"
    alias ff1 "admin_rcon mp_friendlyfire 1"
    alias ff0 "admin_rcon mp_friendlyfire 0"
    alias fr1 "admin_rcon mp_freezetime 10"
    alias fr4 "admin_rcon mp_freezetime 4"
    alias fr5 "admin_rcon mp_freezetime 5"
    alias fr0 "admin_rcon mp_freezetime 0"
    alias rr "admin_restart 1"
    alias s1 "admin_rcon mp_startmoney 16000"
    alias s0 "admin_rcon mp_startmoney 800"
    alias us "admin_userlist"
    alias who "admin_who"
    alias hl1 "admin_rcon admin_highlander 1"
    alias hl0 "admin_rcon admin_highlander 0"
    alias imm1 "admin_rcon admin_ignore_immunity 1"
    alias imm0 "admin_rcon admin_ignore_immunity 0"
    alias teamT "admin_execteam 1 quit"
    alias teamCt "admin_execteam 2 quit"
    alias meci "admin_timelimit 0; admin_rcon mp_roundtime 1.7; admin_rcon mp_c4timer 35; admin_rcon mp_freezetime 7; admin_rcon mp_startmoney 800; admin_rcon mp_autoteambalance 0; admin_rcon mp_limitteam 0; admin_friendlyfire 1
    alias mns "admin_restart 5; admin_ssay LiVe! ; admiN_ssay HF ~ GL"

    // wait alias
    alias wait4 "wait; wait; wait; wait"
    alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
    alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
    alias wait16 "wait8; wait8"
    alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
    alias wait3s "wait1s; wait1s; wait1s"
    alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

    // map start
    alias 1 "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 40; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 4; wait4"
    alias 2 "admin_rcon sv_restart 1; svinit; wait1s; admin_say Pregatitiva pentru runda de CUTIT; wait1s; admin_say Pregatitiva sa incepeti; admin_rcon sv_restart 1; wait1s; admin_say GL and HF La Amandoua Echipele; admin_rcon sv_restart 5; wait5s; admin_say Runda De Cutite A Inceput, Aruncati Armele Si Bomba !"
    alias 3 "admin_rcon sv_restart 1; svinit; wait1s; admin_say Primul RESTART; wait1s; admin_say Echipele Sa Se Pregateasca De Incepere; admin_rcon sv_restart 1; wait1s; admin_say Al 2-lea RESTART; wait1s; admin_say GL and HF La Amandoua Echipele; admin_rcon sv_restart 5; wait5s; admin_say MECIUL A INCEPUT"
    alias warm "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 16000; wait4; admin_rcon mp_freezetime 5; wait4"
    alias pglwarm "admin_rcon sv_restart 1; warmup; wait1s; admin_say WARM ROUND"
    alias rr "admin_restart 1"
    alias ff1 "admin_rcon mp_friendlyfire 1"
    alias ff0 "admin_rcon mp_friendlyfire 0"
    alias freeez0 "admin_rcon mp_freezetime 0"
    alias time2 "admin_rcon mp_roundtime 2"
    alias bhop "admin_map bkz_goldbhop;changelevel bkz_goldbhop"
    alias mega "admin_map kz_megabhop;changelevel kz_megabhop"
    alias dust2 "admin_map de_dust2; changelevel de_dust2"
    alias nuke "admin_map de_nuke;changelevel de_nuke"
    alias train "admin_map de_train; changelevel de_train"
    alias inferno "admin_map de_inferno; changelevel de_inferno"


    // Volume script

    alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
    alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
    alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
    alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
    alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
    alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
    alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
    alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
    alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
    alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
    alias vol10 "volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
    alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
    alias volup vol6
    alias voldn vol2


    alias +[CENZURAT] "say_team Vreau o arma ! Dar numa cine are bani ! Cat mai repede!"
    alias -[CENZURAT] "slot10; wait; wait; slot10"
    bind "kp_plus" "+[CENZURAT]"

    alias +rr "admin_restart 1"
    alias -rr "slot10; wait; wait; slot10"
    bind "" "+rr"

    alias +LoLz "say_team *** Good game team ! *** "
    alias -LoLz "slot10; wait; wait; slot10"
    bind "j" "+LoLz"

    alias +intrare "say_team *** Rush A ***; radio2 ; menuselect 5 "
    alias -intrare "slot10; wait; wait; slot10"
    bind "pgup" "+intrare"

    alias +rushb "say_team *** Rush B *** ; radio2 ; menuselect 5 "
    alias -rushb "slot10; wait; wait; slot10"
    bind "pgdn" "+rushb"

    alias radsw "s_radar"
    alias s_radar "cl_radartype 1; radsw t_radar"
    alias t_radar "cl_radartype 0; radsw s_radar"

    bind "n" "radsw


    alias +fire "say_team *** Se trage in mine *** ; radio1 ; menuselect 6 ; radio3 ; menuselect 2 "
    alias -fire "slot10; wait; wait; slot10"
    bind "*" "+fire"

    alias +weapon "say_team *** Go all dar cu shift ! *** ; radio2 ; menuselect 4"
    alias -weapon "slot10; wait; wait; slot10"
    bind "kp_minus" "+weapon"

    alias +else "say_team *** Acoperiti-ma ! ***; radio1 ; menuselect 1 "
    alias -else "slot10; wait; wait; slot10"
    bind "kp_ins" "+else"

    alias +my "say_team *** Go Go Go ! ! ! *** ; radio2 ; menuselect 1"
    alias -my "slot10; wait; wait; slot10"
    bind "kp_del" "+my"

    alias +poz "say_team *** Stati cu shift-ul Si paziti-va spatele ! *** ; radio2 ; menuselect 4"
    alias -poz "slot10; wait; wait; slot10"
    bind "kp_enter" "+poz"

    alias +pomana "say_team *** Is La Bomba ! *** ; radio3 ; menuselect 3"
    alias -pomana "slot10; wait; wait; slot10"
    bind "kp_pgdn" "+pomana"


    bind F3 "usp ; secammo;say_team l
    bind F5 "mp5 ; primammo;say_team l bind F4 "deagle ; secammo;say_team l
    bind F6 "sg552 ; aug ; primammo:say_teaml
    bind F7 "ak47 ; m4a1 ; primammo;say_team l
    bind F9 "defuser ; vest ; vesthelm ; hegren ; flash ; flash ; primammo ; secammo;developer 1;echo; ;developer 0"
    bind F8 "awp ; primammo;
    bind F10 "defender ; clarion ; primammo"
    bind F11 "scout ; primammo"
    bind F12 "usp ; flash ; secammo"


    // Pentru meciuri
    //-----------------------------------------------------------------------------------------------------
    //

    bind "KP_INS" "say_team /RaNk"
    bind "KP_DEL" "say_team /ToP10"


    bind "TAB" "+showscores"

    bind e "+use"

    bind "kp_pgup" "+Plantbomb"

    bind "ESCAPE" "cancelselect"
    bind "o" "buyequip"
    bind "," "buyammo1"
    bind "." "buyammo2"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "`" "toggleconsole"
    bind "b" "buy"
    bind "/" "adjust_crosshair"
    bind "m" "chooseteam"
    bind "z" "radio1"
    bind "x" "radio2"
    bind "c" "radio3"
    bind "y" "messagemode"
    bind "u" "messagemode2"
    bind "q" "lastinv"
    bind "TAB" "+showscores"
    bind "w" "+forward"
    bind "s" "+back"
    bind "a" "+moveleft"
    bind "d" "+moveright"
    bind "SPACE" "+jump"
    bind "ctrl" "+duck"
    bind "g" "drop"
    bind "r" "+reload"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    console "1"
    crosshair "1"
    gamma "999"
    brightness "1"
    pausable "1"
    fps_max "100"
    fps_modem "100"
    con_color "1000 1000 1000"
    viewsize "110"
    r_bmodelhighfrac "5"
    mp_decals "300"
    fastsprites "0"
    setinfo "dm" "1"
    setinfo "old_menus" "1"
    cl_showfps "1"
    cl_crosshair_color "1000 1000 1000"
    +mlook
    volume "1"
    suitvolume "0.4"
    _snd_mixahead "0.1"
    gl_dither "1"
    gl_spriteblend "0"
    gl_polyoffset "-0.001"
    gl_overbright "1"
    s_rolloff "1"
    s_distance "60"
    s_automin_distance "2"
    s_automax_distance "30"
    s_min_distance "8"
    s_max_distance "1000"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2"
    s_reflect "0"
    s_reverb "0"
    s_usepvs "0"
    s_verbwet "0"
    s_occlude "0"
    s_occ_epsilon "0"
    s_occfactor "0"
    bind "=" "podbotmenu"
    bind "t" "impulse 201"
    bind "f" "impulse 100"
    topcolor "83"
    bottomcolor "86"
    rate "9999"
    cl_updaterate "30"
    cl_cmdrate "30"
    cl_rate "9999"
    cl_lw "0"
    cl_lc "1"
    cl_dlmax "128"
    cl_idealpitchscale "0.8"
    cl_timeout "305"
    cl_cmdbackup "2"
    cl_dynamiccrosshair "0"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_corpsestay "600"
    cl_vsmoothing "0.05"
    cl_sidespeed "999"
    cl_forwardspeed "999"
    cl_backspeed "999"
    _cl_autowepswitch "0"
    violence_ablood 1
    violence_agibs 1
    violence_hblood 1
    violence_hgibs 1
    m_pitch "0.022"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    m_filter "1"
    cl_righthand "1"
    sensitivity "3.1"
    zoom_sensitivity_ratio "0.9"
    hud_capturemouse "1"
    hud_fastswitch "1"
    hud_centerid "1"
    hud_classautokill "1"

    alias walk_run "walk_on"
    alias walk_on "alias walk_run run_on ; +speed; developer 1 ; echo Walk ; developer 0"
    alias run_on "alias walk_run walk_on ; -speed; developer 1 ; echo Run ; developer 0"
    bind "shift" "walk_run"

    alias weaponleft "cl_righthand 0 ; developer 1 ; echo Left Hand Weapon ; developer 0"
    alias weaponright "cl_righthand 1 ; developer 1 ; echo Right Hand Weapon ; developer 0"
    bind "leftarrow" "weaponleft"
    bind "rightarrow" "weaponright"

    bind "h" "+commandmenu"


    cl_righthand "0"
    dm "0"
    ghosts "0"
    setinfo vgui_menus "0"
    m_filter "1"
    drawradar " "
    cl_righthand "0"
    r_drawviewmodel "1"
    net_graph "3"
    gl_monolights "0"
    gl_wateramp "0"
    hud_capturemouse "1"
    max_shells "300"
    r_decal "100"
    hud_classautokill "1"
    max_smokepuffs "100"

    alias walk_run "walk_on"
    alias walk_on "alias walk_run run_on ; +speed; developer 1"
    alias walk_on "alias walk_run run_on ; +speed; developer 1"

    mp_tkpunish "0"
    mp_flashlight "1"
    mp_friendlyfire "1"
    mp_footsteps "1"
    mp_forcechasecam "0"
    mp_logmessages "1"
    mp_hostagepenalty "0"
    mp_c4timer "35"
    mp_roundtime "3"
    mp_buytime "999"
    mp_startmoney "800"
    mp_freezetime "0"
    bind "h" "+commandmenu"
    mp_winlimit "0"
    mp_limitteams "0"
    sv_restartround "0"
    mp_timelimit "35"
    mp_maxrounds "0"
    mp_logmessages "1"
    mp_autoteambalance "0"
    mp_forcecamera "2"
    autoexec 1

    echo *** I am luc the god ! ! ! ***
    alias +bhop "alias _special @bhop;@bhop"
    alias -bhop "alias _special"
    alias @bhop "special;wait;+jump;wait;-jump"
    bind "space" +bhop

    _cl_autowepswitch "0"
    _snd_mixahead "0.1"
    ati_npatch "0"
    ati_subdiv "0"
    bgmvolume "1.000000"
    bottomcolor "0"
    brightness "2"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_backspeed "400"
    cl_cmdbackup "2"
    cl_cmdrate "101"
    cl_corpsestay "180"
    cl_crosshair_color "50 250 50"
    cl_crosshair_size "small"
    cl_crosshair_translucent "0"
    cl_dlmax "128"
    cl_download_ingame "1"
    cl_dynamiccrosshair "0"
    cl_forwardspeed "400"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_lc "1"
    cl_logocolor "#Valve_Red"
    cl_logofile "skull"
    cl_lw "1"
    cl_minmodels "0"
    cl_radartype "0"
    cl_righthand "1"
    cl_shadows "1"
    cl_timeout "305"
    cl_updaterate "101"
    cl_vsmoothing "0.05"
    cl_weather "0"
    con_color "255 180 30"
    console "0.000000"d
    crosshair "1.000000"
    fastsprites "0"
    fps_max "300"
    fps_modem "0"
    gamma "3"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_fog "1"
    gl_monolights "0"
    gl_overbright "0"
    gl_polyoffset "4"
    hisound "1"
    hpk_maxsize "0.1"
    hud_capturemouse "1"
    hud_centerid "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_saytext_internal "1"
    hud_takesshots "0"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    m_filter "0"
    m_forward "1"
    m_pitch "0.022"
    m_side "0.8"
    m_yaw "0.022"
    model "arctic"
    MP3FadeTime "2.0"
    MP3Volume "0.110000"
    mp_decals "300"
    name "sTyNg"
    net_graph "3"
    net_graphpos "1"
    net_scale "5"
    r_bmodelhighfrac "5.0"
    r_detailtextures "0"
    s_a3d "0"
    s_automax_distance "30"
    s_automin_distance "2"
    s_bloat "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_eax "0"
    s_leafnum "0"
    s_max_distance "1000"
    s_min_distance "5"
    s_numpolys "200"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1.0"
    s_verbwet "0.25"
    sensitivity "2.5"


    by styng

      Data/ora curentă este: Vin Mai 17, 2024 3:05 pm