Doriți să reacționați la acest mesaj? Creați un cont în câteva clickuri sau conectați-vă pentru a continua.

    cfg S1ofor.pgl

    S1ofor ;x
    S1ofor ;x
    Moderator
    Moderator


    Mesaje : 217
    Data de inscriere : 30/11/2010

    cfg S1ofor.pgl Empty cfg S1ofor.pgl

    Mesaj  S1ofor ;x Mier Dec 01, 2010 9:50 pm

    alias ms1 "menuselect 1"
    alias ms2 "menuselect 2"
    alias ms3 "menuselect 3"
    alias ms4 "menuselect 4"
    alias ms5 "menuselect 5"
    alias ms6 "menuselect 6"
    alias ms7 "menuselect 7"
    alias ms8 "menuselect 8"

    alias "w1" "wait"
    alias "w2" "wait;wait"
    alias "w3" "wait;wait;wait"
    alias "w4" "wait;wait;wait;wait"
    alias "w5" "wait;wait;wait;wait;wait"
    alias "w6" "wait;wait;wait;wait;wait;wait"
    alias "w7" "wait;wait;wait;wait;wait;wait;wait"
    alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
    alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
    alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"

    alias mclr "clrx; clrx"
    alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

    alias +pammo "buyammo1"
    alias -pammo "slot10; wait; wait; slot10"
    alias +sammo "buyammo2"
    alias -sammo "slot10; wait; wait; slot10"
    alias +armor "vest"
    alias -armor "slot10; wait; wait; slot10"
    alias +helmet "vesthelm"
    alias -helmet "slot10; wait; wait; slot10"
    alias +flashg "flash"
    alias -flashg "slot10; wait; wait; slot10"
    alias +hegren "hegren"
    alias -hegren "slot10; wait; wait; slot10"
    alias +smokeg "sgren"
    alias -smokeg "slot10; wait; wait; slot10"
    alias +defuse "defuser"
    alias -defuse "slot10; wait; wait; slot10"

    alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
    alias -USP "slot10; wait; wait; slot10"
    alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
    alias -GLOCK "slot10; wait; wait; slot10"
    alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
    alias -EAGLE "slot10; wait; wait; slot10"

    alias +3grens "hegren; flash; sgren"
    alias -3grens "slot10; wait; wait; slot10; qknif"

    alias +fullgrens "hegren; flash; flash"
    alias -fullgrens "slot10; wait; wait; slot10" //calibru//
    alias +armgreammo "vesthelm; vest; hegren; ammo1"
    alias -armgreammo "slot10; wait; wait; slot10; qknif"

    alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;
    mclr"
    alias -ctbuy "slot10; wait; wait; slot10"

    alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
    alias -terror "slot10; wait; wait; slot10"//c//
    //a//

    scr_centertime 6
    scr_conspeed 4000

    // Alias 1
    //----------------------------------------------------------------------------------------------------------------------------------


    //Stop echo//
    alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"


    //Quick Knife Alias//
    alias qknif "weapon_knife"

    //Quick Grenade Alias//
    alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

    //Defuse & Cover Alias//
    alias +defuse1 "+use; radio1; menuselect 1;"
    alias -defuse1 "-use; slot10"

    //C4 Bomb Plant & Cover Alias//
    alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
    alias -bomb "-duck; -attack; slot10"

    //Crouch Jump Alias//
    alias "+cjump" "+jump;+duck"
    alias "-cjump" "-jump;-duck"


    //Crosshair Color Toggle//
    alias cross "adjust_crosshair"

    //Reload & Cover Alias//
    alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
    wait; slot10"
    alias -reload1 "slot10; wait; wait; slot10"

    //Radar Viewer//
    alias radar "radaroff"
    alias radaroff "drawradar; alias radar radaron"
    alias radaron "hideradar; alias radar radaroff"

    //Netgraph Viewer//
    alias graph "graphon"
    alias graphon "net_graph 3; alias graph graphoff"
    alias graphoff "net_graph 0; alias graph graphon"

    //FPS Viewer//
    alias fps "fpson"
    alias fpson "cl_showfps 1; alias fps fpsoff"
    alias fpsoff "cl_showfps 0; alias fps fpson"

    //Status Report Alias//
    alias +statusrpt "+showscores; cl_showfps 1; timeleft"
    alias -statusrpt "-showscores; cl_showfps 0"


    //HE Grenade Buy & Throw Alias//
    alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
    alias -buythro "slot10; wait; slot10; -attack"

    //Stop Sound//
    alias stpsnd "stopsound"


    //Crouch Toggle Alias//
    alias duck_t "duck_on"
    alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
    alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"

    //Quick Slash Alias//
    alias +qslash "weapon_knife; wait; +attack"
    alias -qslash "-attack; lastinv"

    //Flashbang Warning Script//
    alias +warnflash "warntm; weapon_flashbang; wait; +attack"
    alias -warnflash "-attack"

    alias +cleansnap "cson; clear; wait; wait; wait;"
    alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
    alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
    net_graph 3; screenshot"
    alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"

    // Alias2
    //----------------------------------------------------------------------------------------------------------------------------------
    //
    alias reload_stop "weapon_knife; wait; wait; wait; lastinv"

    alias +qstab "weapon_knife; wait; +attack2"
    alias -qstab "-attack2; wait; lastinv"

    alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
    alias -warnhe "-attack"

    alias +hethro "weapon_hegrenade; wait; wait; +attack"
    alias -hethro " wait; -attack"

    alias +flash "weapon_flashbang; wait; wait; +attack"
    alias -flash " wait; -attack"

    alias w3 "wait; wait; wait"
    alias +zoom "+attack2; w3; w3; -attack2"
    alias -zoom "bind mouse1 +attak"
    alias +attak "+attack; w3; w3; w3"
    alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
    w3; -attack; bind mouse1 +attack"

    alias w3 "wait; wait; wait"
    alias +zoomx "+attack2; w3; w3; -attack2"
    alias -zoomx "bind mouse1 +attakx"
    alias +attakx "+attack; w3; w3; w3"
    alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
    +attack"

    alias dfire "dfireon"
    alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
    alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
    alias +fire "+duck; wait; wait; wait; +attack"
    alias -fire "-attack; -duck"

    alias "wd" "clear;echo;echo;echo;echo;echo"
    alias "d1" "developer 1"
    alias "d0" "developer 0"

    alias "hands" "hand_right"
    alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
    alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"




    // Assault Rifles
    //----------------------------------------------------------------------------------------------------------------------------------
    //

    alias +AK47 "ak47"
    alias -AK47 "slot10; wait; wait; slot10"
    alias +AK47X "ak47; arm; ammo1"
    alias -AK47X "slot10; wait; wait; slot10"
    alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
    alias -AK47X2 "slot10; wait; wait; slot10"

    alias +M4 "m4a1"
    alias -M4 "slot10; wait; wait; slot10"
    alias +M4X "m4a1; arm; ammo1"
    alias -M4X "slot10; wait; wait; slot10"
    alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
    alias -M4X2 "slot10; wait; wait; slot10"

    alias +SIG "buy; ms4; ms2"
    alias -SIG "slot10; wait; wait; slot10"
    alias +SIGX "buy; ms4; ms2; arm; ammo1"
    alias -SIGX "slot10; wait; wait; slot10"
    alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
    alias -SIGX2 "slot10; wait; wait; slot10"

    alias +AUG "buy; ms4; ms4"
    alias -AUG "slot10; wait; wait; slot10"
    alias +AUGX "buy; ms4; ms4; arm; ammo1"
    alias -AUGX "slot10; wait; wait; slot10"
    alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
    alias -AUGX2 "slot10; wait; wait; slot10"

    // Sniper Rifles
    //----------------------------------------------------------------------------------------------------------------------------------
    //

    alias +SCOUTX "buy; ms4; ms5"
    alias -SCOUTX "slot10; wait; wait; slot10"
    alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
    alias -SCOUTX "slot10; wait; wait; slot10"
    alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
    alias -SCOUTX2 "slot10; wait; wait; slot10"

    alias +AWP "awp"
    alias -AWP "slot10; wait; wait; slot10"
    alias +AWPX "awp; arm; ammo1"
    alias -AWPX "slot10; wait; wait; slot10"
    alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
    alias -AWPX2 "slot10; wait; wait; slot10"

    // SubMachinegun
    //----------------------------------------------------------------------------------------------------------------------------------
    //

    alias +MP5 "mp5"
    alias -MP5 "slot10; wait; wait; slot10"//l//
    alias +MP5X "mp5; arm; ammo1"
    alias -MP5X "slot10; wait; wait; slot10"
    alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"
    alias -MP5X2 "slot10; wait; wait; slot10"

    // Start
    //----------------------------------------------------------------------------------------------------
    //
    unbindall
    clear
    name "S1ofor ;x"

    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "0" "slot10"

    // Setari
    //----------------------------------------------------------------------------------------------------
    //

    scr_conspeed "1500"
    m_yaw 0.022
    m_filter 1
    m_pitch 0.022
    hud_fastswitch 1
    max_smokepuffs 0
    max_shells 0
    fps_max 101
    con_color "255 255 255"
    zoom_sensitivity_ratio 1.2
    fastsprites 0
    crosshair 1
    brightness 6
    gamma 6
    viewsize 120
    hud_centerid 1
    sv_aim 0
    developer 0

    // GFX
    //----------------------------------------------------------------------------------------------------
    //


    r_mmx 1
    r_bmodelhighfrac "5.0"
    r_decals "300"
    r_drawviewmodel "1"
    r_drawentities "1"
    r_mirroralpha "1"
    r_wateralpha "1"
    r_dynamic "1"
    r_novis "0"

    gl_texturemode GL_LINEAR_MIPMAP_NEAREST
    gl_picmip 0
    gl_playermip 0
    gl_max_size 256
    gl_spriteblend 1
    gl_lightholes 1
    gl_dither 1
    gl_flipmatrix 0
    gl_lightholes 0
    gl_monolights 0
    gl_overbright 0
    gl_polyoffset 0.1
    gl_cull 1
    gl_palette_tex 0
    gl_keeptjunctions 0
    gl_playermip 1000
    gl_round_down 6
    gl_wateramp 0
    gl_ztrick 1
    gl_alphamin 0.25
    r_bmodelhighfrac 5

    // Sunet
    //----------------------------------------------------------------------------------------------------
    //

    hisound 2
    loadas8bit 0//i//
    bgmvolume 0
    s_reverb 1rate 15000
    s_reverb 1
    s_rolloff 1
    s_doppler 0
    s_distance 60
    s_automin_distance 2
    s_automax_distance 30
    s_min_distance 8
    s_max_distance 1000
    s_leafnum 0
    s_refgain .4
    s_refdelay 4
    s_polykeep 1000000000
    s_polysize 10000000
    s_numpolys 200
    s_bloat 2
    s_verbwet .25
    s_a3d 0
    s_eax 1
    suitvolume .25
    _snd_mixahead .1

    // Network
    //----------------------------------------------------------------------------------------------------
    //

    rate "9999"
    cl_rate "9999"
    ex_interp "0.05"
    cl_timeout "35"

    // Client
    //----------------------------------------------------------------------------------------------------
    //


    cl_backspeed 6000 //b//
    cl_forwardspeed 6000
    cl_sidespeed 6000
    cl_gaitestimation 1
    cl_observercrosshair 1
    cl_radartype 1
    cl_nosmooth 1
    cl_smoothtime 0.1
    cl_vsmoothing .05
    cl_crosshair_size "small"

    // Volume Script
    //----------------------------------------------------------------------------------------------------
    //

    alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"
    alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias
    voldn volmin"
    alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias
    voldn vol01"
    alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias
    voldn vol02"
    alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias
    voldn vol03"
    alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias
    voldn vol04"
    alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias
    voldn vol05"
    alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias
    voldn vol06"
    alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias
    voldn vol07"
    alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias
    voldn vol08"
    alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias
    voldn vol09"
    alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//
    voldn vol10"
    alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias
    voldn vol11"
    alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias
    voldn vol12"
    alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias
    voldn vol13"
    alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias
    voldn vol14"
    alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias
    voldn vol15"
    alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias
    voldn vol16"
    alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias
    voldn vol17"
    alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias
    voldn vol18"
    alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19"
    alias "volup" "vol03"
    alias "voldn" "vol01"

    bind "=" "say /rank"
    bind "p" "say /top15"

    // Walk Alias
    //----------------------------------------------------------------------------------------------------
    //

    alias walk_t "walk_on"
    alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers activat; developer 0"
    alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Fugit activat; developer 0"

    // Bulk
    //----------------------------------------------------------------------------------------------------
    //

    bind "CTRL" "+duck"
    bind "L" "walk_t"
    bind "/" "net_graph 3"
    //u//
    // Connect Screen Message
    //----------------------------------------------------------------------------------------------------
    //

    alias "scr_0" "scr_connectmsg 0;scr_connectmsg1 0;scr_connectmsg2 0"
    alias "close" "wait;wait;wait;slot10"
    alias "mcl" "close;scr_0"

    scr_connectmsg "Welcome calibru"
    scr_connectmsg1 "PGL Config Succesfully Loaded..."
    close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;mcl

    // Binds
    //----------------------------------------------------------------------------------------------------
    //


    bind "TAB" "+statusrpt"
    bind "ENTER" "adjust_crosshair"
    bind "ESCAPE" "cancelselect"
    bind "MOUSE2" "+attack2;stopecho"
    bind "BACKSPACE" "snapshot"
    bind "," "buyammo1"
    bind "." "buyammo2"
    bind "`" "toggleconsole"
    bind "a" "+moveleft;stopecho"
    bind "b" "buy"
    bind "z" "radio1"
    bind "x" "radio2"
    bind "c" "radio3"
    bind "d" "+moveright;stopecho"
    bind "e" "+use"
    bind "h" "+commandmenu"
    bind "SHIFT" "+speed"
    bind "g" "drop"
    bind "i" "showbriefing"
    bind "k" "+voicerecord"
    bind "m" "chooseteam"
    bind "l" "say nextmap"
    bind "o" "buyequip"
    bind "q" "lastinv"
    bind "y" "messagemode"
    bind "u" "messagemode2"
    bind "r" "+reload"
    bind "s" "+back;stopecho"
    bind "t" "impulse 201"
    bind "w" "+forward;stopecho"
    bind "~" "toggleconsole"
    bind "MWHEELDOWN" "slot2"
    bind "MWHEELUP" "slot1"
    bind "MOUSE1" "+attack;stopecho"
    bind "SPACE" "+cjump;stopecho"
    bind "MOUSE3" "hands"




    m_pitch "0.022"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    m_filter "1"

    mp_decals "5.000000"

    cl_vsmoothing ".05"
    _cl_autowepswitch "1"
    cl_righthand "1"
    cl_minmodels "0"
    cl_dynamiccrosshair "0"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_updaterate "20"
    cl_dlmax "128"
    cl_himodels "1"
    cl_idealpitchscale "0.8"
    cl_timeout "30"
    cl_cmdbackup "2"
    cl_cmdrate "40"
    cl_updaterate "40"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_corpsestay "0"
    cl_shadows "1"
    cl_weather "0"

    hud_capturemouse "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_centerid "1"
    hud_takesshots "0"
    hud_saytext_time "8"
    hud_saytext_internal "1"

    spec_autodirector_internal "1"
    spec_drawcone_internal "1"
    spec_drawnames_internal "1"
    spec_drawstatus_internal "1"
    spec_mode_internal "3"
    spec_pip "0"

    setinfo "_vgui_menus" "1"
    setinfo "friends" ""
    setinfo "_ah" ""
    setinfo "ah" ""
    setinfo "ghosts" ""
    setinfo "pw-home" ""
    setinfo "_pw-bc" ""
    setinfo "rate" ""
    setinfo "model" ""
    setinfo "_pw-home" ""
    setinfo "_parola" ""
    setinfo "ghosts" "0"
    setinfo "dm" "1"
    setinfo "ah" "1"
    setinfo "vgui_menus" "1"
    setinfo "s3" "67108863"
    setinfo "s2" "67108863"
    setinfo "s1" "67108863"
    setinfo "s" "67108863"
    setinfo "_statsme2" "67108863"

    viewsize "120.000000"
    ati_subdiv "2.0"
    ati_npatch "1.0"
    r_bmodelhighfrac "5"
    suitvolume "0.250000"
    hisound "2.000000"
    bgmvolume "0.000000"
    MP3Volume "0.8"
    _snd_mixahead ".1"
    topcolor "0"
    bottomcolor "0"
    sensitivity "10.9"
    joystick "0.000000"
    fastsprites "0.000000"
    lookstrafe "0.000000"
    lookspring "0.000000"

    +mlook
    +jlook

    net_graph "3"
    net_graphwidth "375"
    net_scale "5"
    net_graphpos "1"
    graphheight "70"
    fps_max "101"
    fps_modem "0.0"

    // Arme
    //----------------------------------------------------------------------------------------------------
    //

    bind "INS" "+USP"
    bind "DEL" "+EAGLE"
    bind "HOME" "+M4X2"
    bind "END" "+AK47X2"
    bind "PGUP" "+MP5X2"
    bind "PGDN" "+AWPX2"
    bind "UPARROW" "+fullgrens"
    bind "DOWNARROW" "+3grens"
    bind "LEFTARROW" "+ctbuy"
    bind "RIGHTARROW" "+terror"

    // Equipment
    //----------------------------------------------------------------------------------------------------
    //

    bind "F10" "vesthelm; vest" // Armura Best
    bind "F11" "defuser" // Numai defuse
    bind "F12" "hegren; flash; flash" //Toate grenazile din nou

    // Crosshair
    //----------------------------------------------------------------------------------------------------
    //

    adjust_crosshair
    adjust_crosshair
    adjust_crosshair

    clear

    echo [*] Loading complete.
    echo [*] Activated settings.
    echo ... Smash Some Heads!!!
    echo
    echo HuNtInG MoDe AcTiVaTeD
    echo Kill Them All
    play vox/activated and ready to kill


    //`````Bunny-Hop`````\\
    alias speed_mod "speed_walk"
    alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
    speed_run"
    alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
    speed_walk"
    alias +_bhop "alias _special bhop_;bhop_"
    alias -_bhop "alias _special"
    alias bhop_ "-+;wait;special"
    alias -+ "bhop+"
    alias bhop+ "+jump;alias -+ bhop-"
    alias bhop- "-jump;alias -+ bhop+"
    bind "space" "+_bhop"

      Data/ora curentă este: Vin Mai 17, 2024 2:16 pm